![]() If you opt to speak with one of the girls in camp, Arthur will actually talk about it. Did that really just happen?Īrthur is capable of great violence with seemingly little regard to the victims and he knows it. I was so surprised that I paused the game and just stared at my TV. That he thought so lowly of himself that he would take the time to insult himself and insinuate that this was the reason why people leave him. It was the first instance for me that I encountered a character that had self-esteem issues. But then Arthur starts speaking and he’s putting himself down. I thought that it was going to be like most games, that this was the place where you can change your character's clothing. So I was in the hotel in Strawberry, just trying to interact with as many things as I could and it gave me the option to look into the mirror. Something I like to do in games is see what I can and can’t interact with and the boundaries that have been put into place. Let me tell you about the first time I looked in a mirror with Arthur. Which could be jarring when you first encounter them. He was empathetic, artistic, expressive, sarcastic, charming, caring, loyal, the list goes on but he had these darker, painful qualities to his character, things that he struggles with under the surface that you only catch glimpses of. Michael Unsworth tells Variety, “We were obsessive about reviewing every character’s performance throughout development and re-recording/re-writing any lines that didn’t feel right to make sure they popped and expressed their personality in an interesting way.” It took a team of almost 2,000 people working for 8 years to create a living, breathing world and characters that were believable.Īnd I have to say, they certainly did an excellent job in doing so.Īrthur was one of the most complex characters I had come across in a while. How could this Arthur Morgan ever hope to fill the space left behind? We saw the regrets he carries, how much he struggles with his past, how he is desperately trying to live a relatively peaceful life. We knew him or at least how he was during the events of Red Dead Redemption 1. John Marston was beloved by pretty much everyone, so creating a character that wasn’t just a carbon copy of John would have been daunting to say the least. But it’s also a bit of a challenge, a good challenge to have,” Rob Nelson said. It’s exciting to have him back playing as a different character. “We had to be careful not to John it up too much. One of their concerns? Comparison to their previous game’s protagonist, John Marston. On October 24, 2018, Michael Unsworth, senior creative writer on Red Dead Redemption 2, and Red Dead Redemption 2 producer, Rob Nelson, spoke with Variety about the process they went through to create not only the story but the characters and world they live in. This would be the part of the movie where a record would scratch and the scene would freeze. One of the reveals was the face of the game: a new character by the name of Arthur Morgan. While the promise of release in the fall of 2017 and then spring of 2018 didn’t happen, we began to see more information come out from Rockstar. Then on October 20, 2016, the Red Dead Redemption 2 trailer premiered during the Video Game Awards and everyone’s jaws dropped. Were we getting a game that follows Jack? After all, we saw the death of John Marston at the end of his story, with us taking the role of Jack in the game's epilogue. It was quite clear that we would be getting another Red Dead Redemption game but many wondered who it would be following. A world as harsh and unforgiving as the blizzard that shepherded you down the path.īack in 2016, Rockstar changed their Twitter icon to their infamous red logo and teased a picture of the silhouettes of seven men walking in front of a setting sun. With that climatic opening, we are thrust into the world of Red Dead Redemption 2. A figure rides towards them from the path ahead and they can only hope for good news. A member of their group is dying, they need to find shelter soon or they will all meet the same fate. Someone calls out to them from the side of the wagon, their voice muffled by the howling winds and moaning of the trees. They could only hope that the ones pursuing them were equally as hindered by the freak storm. The blizzard had settled in quickly, temperatures had dropped rapidly as they had descended the mountain. Snow falls in great drifts, obscuring the way. It howls through the trees around them, pushing at the barren limbs until they creak and bend. Wind, frigid and sharp, cuts through their thick coats as they try to navigate the snow-covered path in front of them. NOTE: This blog contains spoilers from Red Dead Redemption and Red Dead Redemption 2. In this blog, a gameHER takes a close look at the character of Arthur Morgan from Red Dead Redemption 2, examining how his complex nature draws players to him in an unforgettable gaming experience.
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