Along with the Celestial Brush you’ll get three types of weapons Glaive, Rosaries and Mirrors these are interchangeable with each other and help provide the right fit for your type of play.Īs you travel the land you’ll encounter various enemies which to duel and cleanse from the land. You’ll get more complicated ones allowing you to turn night into day and vice versa, create windstorms, stop time etc.The brush technique is VERY forgiving and only a few times did it fail to recognize my stroke even then it made a strong wind rather then light wind. Holding down the R1 button to brings up your canvas and enables to you to use your brush to “draw” upon the screen: need to melt a large chunk of ice blocking you path ? paint a line from the flame to the ice. It’s the brush stroke technique that truly adds something different and fresh to just the average run and fetch quest. This sets the game up nicely following Zelda’s lead with numerous side quests and hidden areas to unlock once you’ve acquired the correct brush stroke. You play the part of Amaterasu a white wolf (In fact the Sun God in Shinto) who along with Issun your trusty side kick must unlock the 13 brush strokes each held by a guardian or kami of Shinto mythos, so you’ll be able to defeat the mighty Orochi who’s responsible for the whole mess and restore peace and harmony to the land of Nippon. It’s not a literal interpretation but does use characters and the general gist of the religion as the basis for the game. The story of Okami is based on the Japanese religion Shinto which parallels some indigenous people’s in the sense that it’s animalistic and that everything, even the rock on the ground has a soul. Originally intended with realistic graphics this was shelved in place of Cel Shading and we are better off for it. Okami is one of the last two titles released by Clover Studios (Viewtiful Joe series) following the folding of the studio by Capcom. It’s a pity as he misses one the great Playstation2 games of this year. More then just a few of us got a wee bit ticked at the statement as it was made with almost no thought or research of video games in general. A certain portly movie critic made the comment that video games are not worthy to be considered as art.
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